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162
GameServer/Contents/Npc/PacketHandler/NpcTouchPacketHandler.cs
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162
GameServer/Contents/Npc/PacketHandler/NpcTouchPacketHandler.cs
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using SESSION_ID = System.Int32;
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using WORLD_META_ID = System.UInt32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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using NPC_UNIQUE_ID = System.String;
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using UGC_NPC_META_GUID = System.String;
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using ENTITY_INSTANT_GUID = System.String;
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using static ClientToGameMessage.Types;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_NPC_TOUCH), typeof(NpcTouchPacketHandler), typeof(GameLoginListener))]
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public class NpcTouchPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_NPC_TOUCH( Player owner, Result result
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, EntityType npcEntityType = EntityType.None, ENTITY_INSTANT_GUID entityInstantGuid = "", string debugString = "")
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{
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ArgumentNullException.ThrowIfNull(owner, $"owner is null !!!");
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ArgumentNullException.ThrowIfNull(result, $"result is null !!! - {owner.toBasicString()}");
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.AckNpcTouch = new GS2C_ACK_NPC_TOUCH();
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ack_packet.Response.AckNpcTouch.DebugString = debugString;
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if (result.isSuccess())
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{
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ack_packet.Response.AckNpcTouch.TouchedNpcType = npcEntityType;
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ack_packet.Response.AckNpcTouch.EntityInstantGuid = entityInstantGuid;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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var err_msg = $"send_S2C_ACK_NPC_INFO() !!! : {result.toBasicString()} - {owner.toBasicString()}";
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Log.getLogger().info(err_msg);
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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ArgumentNullException.ThrowIfNull(player, $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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ArgumentNullException.ThrowIfNull(recv_msg, $"recv_msg is null !!! - {player.toBasicString()}");
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var request = recv_msg.Request.ReqNpcTouch;
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ArgumentNullException.ThrowIfNull(request, $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
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ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
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var selected_character = player_action.getSelectedCharacter();
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if (null == selected_character)
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_NPC_TOUCH(player, result);
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return result;
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}
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var server_logic = GameServerApp.getServerLogic();
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ArgumentNullException.ThrowIfNull(server_logic, $"server_logic is null !!! - {player.toBasicString()}");
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var fn_npc_touch = async delegate ()
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{
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var result = new Result();
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var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
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ArgumentNullException.ThrowIfNull(started_transaction_runner, $"started_transaction_runner is null !!! - {player.toBasicString()}");
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var npc_action = player.getEntityAction<NpcInteractionAction>();
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ArgumentNullException.ThrowIfNull(npc_action, $"npc_action is null !!! - {player.toBasicString()}");
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(result, var found_ugc_npc) = await npc_action.findInstanceNpc(request.TouchedNpcType, request.EntityInstantGuid);
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if (result.isFail())
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{
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err_msg = $"Failed to NpcHelper.findInstanceNpc() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_NPC_TOUCH(player, result);
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return result;
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}
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NullReferenceCheckHelper.throwIfNull(found_ugc_npc, () => $"found_ugc_npc is null !!!");
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var ugc_npc_action = found_ugc_npc.getEntityAction<UgcNpcAction>();
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ArgumentNullException.ThrowIfNull(ugc_npc_action, $"ugc_npc_action is null !!! - {player.toBasicString()}");
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if (server_logic.getServerConfig().OfflineMode == false)
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{
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result = await ugc_npc_action.tryRegisterCharacterWithAiChatServer(player);
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if (result.isFail())
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{
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err_msg = $"Failed to tryCreateUgcNpc() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_NPC_TOUCH(player, result);
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return result;
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}
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}
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result = await player_action.commitTransaction(TransactionIdType.PrivateContents);
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if (result.isFail())
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{
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err_msg = $"Failed to commitTransaction() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_NPC_TOUCH(player, result);
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return result;
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}
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await NpcHelper.notifyNpcInteractionInfo(player, request.TouchedNpcType, found_ugc_npc);
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send_S2C_ACK_NPC_TOUCH(player, result, request.TouchedNpcType);
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "fn_npc_touch", fn_npc_touch);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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return result;
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}
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}
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