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69
GameServer/Contents/Npc/Action/NpcInteractionAction.cs
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69
GameServer/Contents/Npc/Action/NpcInteractionAction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Org.BouncyCastle.Asn1.Ocsp;
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using ServerCore; using ServerBase;
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using ServerCommon;
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using SESSION_ID = System.Int32;
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using WORLD_META_ID = System.UInt32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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using NPC_UNIQUE_ID = System.String;
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using UGC_NPC_META_GUID = System.String;
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using ENTITY_INSTANCE_GUID = System.String;
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namespace GameServer
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{
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public class NpcInteractionAction : EntityActionBase
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{
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public NpcInteractionAction(Player owner)
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: base(owner)
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{
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}
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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return;
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}
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public async Task<(Result, EntityBase?, EntityBase?)> findNpc(EntityType targetNpcType, NPC_UNIQUE_ID npcUniqueId, OWNER_GUID ownerGuid)
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{
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var owner = getOwner();
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ArgumentNullException.ThrowIfNull(owner, $"owner is null !!!");
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return await NpcHelper.findNpc(targetNpcType, npcUniqueId, ownerGuid);
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}
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public async Task<(Result, EntityBase?)> findInstanceNpc(EntityType targetNpcType, ENTITY_INSTANCE_GUID entityInstanceGuid)
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{
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var owner = getOwner();
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ArgumentNullException.ThrowIfNull(owner, $"owner is null !!!");
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return await NpcHelper.findInstanceNpc(targetNpcType, entityInstanceGuid);
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}
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}
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}
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195
GameServer/Contents/Npc/NpcCheat.cs
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195
GameServer/Contents/Npc/NpcCheat.cs
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@@ -0,0 +1,195 @@
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using ServerCommon;
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using ServerCore; using ServerBase;
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using static System.Runtime.InteropServices.JavaScript.JSType;
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using OWNER_GUID = System.String;
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namespace GameServer;
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//npcattributechangeall [<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ӽ<EFBFBD><D3BC><EFBFBD>] ["Beacon"] [<5B><><EFBFBD><EFBFBD><EFBFBD>г<EFBFBD><D0B3><EFBFBD>]
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[ChatCommandAttribute("npcattributechangeall", typeof(ChatCommandNpcAttributeChangeAll), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandNpcAttributeChangeAll : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"Call npcattributechangeall !!! - {player.toBasicString()}");
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var result = new Result();
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var err_msg = string.Empty;
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if (args.Length < 3)
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{
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err_msg = $"Not enough argument !!! : argCount:{args.Length} == 3 - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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if (false == int.TryParse(args[0], out var to_change_all_value))
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{
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Log.getLogger().error($"to_change_all_value param parsing Error arg 1 : {args[0]}");
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return;
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}
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if (0 >= to_change_all_value)
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{
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Log.getLogger().error($"Invalid to change Attribute All value of arg 1 !!! : 0 < toChangeValue:{to_change_all_value} - {player.toBasicString()}");
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return;
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}
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var npc_type_string = args[1];
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if (true == npc_type_string.isNullOrWhiteSpace())
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{
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err_msg = $"arg 2 (NpcTypeString of EntityType) is empty !!! - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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var param = args[2];
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if (true == param.isNullOrWhiteSpace())
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{
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err_msg = $"arg 3 is empty !!! - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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var owner_entity_type = OwnerEntityType.None;
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OWNER_GUID owner_guid = string.Empty;
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AbilityAction? found_ability_action_nullable;
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var converted_type = EnumHelper.convertEnumTypeAndValueStringToEnum(npc_type_string, EntityType.None);
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if ( EntityType.UgcNpc == converted_type
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|| EntityType.Beacon == converted_type )
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{
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var ugc_npc_nickname = param;
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var player_action = player.getEntityAction<PlayerAction>();
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ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
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var found_ugc_npc = player_action.findUgcNpcByNickname(ugc_npc_nickname);
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if(null == found_ugc_npc)
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{
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err_msg = $"Not found UgcNpc !!! : UgcNpcNickName:{ugc_npc_nickname} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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found_ability_action_nullable = found_ugc_npc.getEntityAction<AbilityAction>();
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ArgumentNullException.ThrowIfNull(found_ability_action_nullable, $"found_ability_action_nullable is null !!! : {found_ugc_npc.toBasicString()} - {player.toBasicString()}");
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owner_guid = found_ugc_npc.getUgcNpcMetaGuid();
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owner_entity_type = OwnerEntityType.UgcNpc;
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}
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else
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{
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err_msg = $"Invalid arg 3 (NpcTypeString of EntityType) !!! : NpcTypeString:{converted_type} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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found_ability_action_nullable.forceSetAbilityAll(to_change_all_value);
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var ntf_msg = new ClientToGameMessage.Types.GS2C_NTF_ATTRIBUTE_UPDATE();
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ntf_msg.OwnerEntityType = owner_entity_type;
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ntf_msg.OwnerGuid = owner_guid;
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ntf_msg.AttributeInfo = found_ability_action_nullable.toAbilityInfo();
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ClientToGame clientToGame = new ClientToGame();
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clientToGame.Message = new ClientToGameMessage();
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clientToGame.Message.NtfAttributeUpdate = ntf_msg;
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GameServerApp.getServerLogic().onSendPacket(player, clientToGame);
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await Task.CompletedTask;
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}
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}
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//npcattributechangeall ["Beacon"] [<5B><><EFBFBD><EFBFBD><EFBFBD>г<EFBFBD><D0B3><EFBFBD>]
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[ChatCommandAttribute("npcattributeresetall", typeof(ChatCommandNpcAttributeResetAll), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandNpcAttributeResetAll : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"Call npcattributeresetall !!! - {player.toBasicString()}");
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var result = new Result();
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var err_msg = string.Empty;
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if (args.Length < 2)
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{
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err_msg = $"Not enough argument !!! : argCount:{args.Length} == 2 - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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var npc_type_string = args[0];
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if (true == npc_type_string.isNullOrWhiteSpace())
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{
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err_msg = $"arg 1 (NpcTypeString of EntityType) is empty !!! - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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var param = args[1];
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if (true == param.isNullOrWhiteSpace())
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{
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err_msg = $"arg 2 is empty !!! - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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var owner_entity_type = OwnerEntityType.None;
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OWNER_GUID owner_guid = string.Empty;
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AbilityAction? found_ability_action_nullable;
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var converted_type = EnumHelper.convertEnumTypeAndValueStringToEnum(npc_type_string, EntityType.None);
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if ( EntityType.UgcNpc == converted_type
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|| EntityType.Beacon == converted_type)
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{
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var ugc_npc_nickname = param;
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var player_action = player.getEntityAction<PlayerAction>();
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ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
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var found_ugc_npc = player_action.findUgcNpcByNickname(ugc_npc_nickname);
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if (null == found_ugc_npc)
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{
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err_msg = $"Not found UgcNpc !!! : UgcNpcNickName:{ugc_npc_nickname} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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found_ability_action_nullable = found_ugc_npc.getEntityAction<AbilityAction>();
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ArgumentNullException.ThrowIfNull(found_ability_action_nullable, $"found_ability_action_nullable is null !!! : {found_ugc_npc.toBasicString()} - {player.toBasicString()}");
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owner_guid = found_ugc_npc.getUgcNpcMetaGuid();
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owner_entity_type = OwnerEntityType.UgcNpc;
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}
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else
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{
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err_msg = $"Invalid arg 1 (NpcTypeString of EntityType) !!! : NpcTypeString:{converted_type} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return;
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}
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result = await found_ability_action_nullable.forceResetAll();
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if (result.isFail())
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{
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Log.getLogger().error($"Invalid to forceResetAll() !!! : {result.toBasicString()} - {player.toBasicString()}");
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return;
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}
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var ntf_msg = new ClientToGameMessage.Types.GS2C_NTF_ATTRIBUTE_UPDATE();
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ntf_msg.OwnerEntityType = owner_entity_type;
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ntf_msg.OwnerGuid = owner_guid;
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ntf_msg.AttributeInfo = found_ability_action_nullable.toAbilityInfo();
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ClientToGame clientToGame = new ClientToGame();
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clientToGame.Message = new ClientToGameMessage();
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clientToGame.Message.NtfAttributeUpdate = ntf_msg;
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GameServerApp.getServerLogic().onSendPacket(player, clientToGame);
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}
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}
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134
GameServer/Contents/Npc/PacketHandler/NpcInfoPacketHandler.cs
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134
GameServer/Contents/Npc/PacketHandler/NpcInfoPacketHandler.cs
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@@ -0,0 +1,134 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using SESSION_ID = System.Int32;
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using WORLD_META_ID = System.UInt32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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using NPC_UNIQUE_ID = System.String;
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using UGC_NPC_META_GUID = System.String;
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using static ClientToGameMessage.Types;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_NPC_INFO), typeof(NpcInfoPacketHandler), typeof(GameLoginListener))]
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public class NpcInfoPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_NPC_INFO( Player owner, Result result
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, NPC_UNIQUE_ID npcUniqueId = "", OWNER_GUID ownerUserGuid = "", string debugString = "" )
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{
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ArgumentNullException.ThrowIfNull(owner, $"owner is null !!!");
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ArgumentNullException.ThrowIfNull(result, $"result is null !!! - {owner.toBasicString()}");
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.AckNpcInfo = new GS2C_ACK_NPC_INFO();
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ack_packet.Response.AckNpcInfo.DebugString = debugString;
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if (result.isSuccess())
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{
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ack_packet.Response.AckNpcInfo.NpcUniqueId = npcUniqueId;
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ack_packet.Response.AckNpcInfo.OwnerUserGuid = ownerUserGuid;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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var err_msg = $"send_S2C_ACK_NPC_INFO() !!! : {result.toBasicString()} - {owner.toBasicString()}";
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Log.getLogger().info(err_msg);
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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ArgumentNullException.ThrowIfNull(player, $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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ArgumentNullException.ThrowIfNull(recv_msg, $"recv_msg is null !!! - {player.toBasicString()}");
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var request = recv_msg.Request.ReqNpcInfo;
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ArgumentNullException.ThrowIfNull(request, $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
|
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ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
|
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|
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var selected_character = player_action.getSelectedCharacter();
|
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if (null == selected_character)
|
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_NPC_INFO(player, result);
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return result;
|
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}
|
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var server_logic = GameServerApp.getServerLogic();
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ArgumentNullException.ThrowIfNull(server_logic, $"server_logic is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_npc_info_getting = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
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ArgumentNullException.ThrowIfNull(started_transaction_runner, $"started_transaction_runner is null !!! - {player.toBasicString()}");
|
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|
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var npc_action = player.getEntityAction<NpcInteractionAction>();
|
||||
ArgumentNullException.ThrowIfNull(npc_action, $"npc_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var found_ugc_npc, var found_master) = await npc_action.findNpc(request.TouchedNpcType, request.NpcUniqueId, request.OwnerUserGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to NpcHelper.findNpc() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_NPC_INFO(player, result);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(found_ugc_npc, () => $"found_ugc_npc is null !!!");
|
||||
|
||||
await NpcHelper.notifyNpcInfo(player, request.TouchedNpcType, found_ugc_npc);
|
||||
|
||||
send_S2C_ACK_NPC_INFO(player, result, request.NpcUniqueId, request.OwnerUserGuid);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "fn_npc_info_getting", fn_npc_info_getting);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
162
GameServer/Contents/Npc/PacketHandler/NpcTouchPacketHandler.cs
Normal file
162
GameServer/Contents/Npc/PacketHandler/NpcTouchPacketHandler.cs
Normal file
@@ -0,0 +1,162 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using SESSION_ID = System.Int32;
|
||||
using WORLD_META_ID = System.UInt32;
|
||||
using META_ID = System.UInt32;
|
||||
using ENTITY_GUID = System.String;
|
||||
using ACCOUNT_ID = System.String;
|
||||
using OWNER_GUID = System.String;
|
||||
using USER_GUID = System.String;
|
||||
using CHARACTER_GUID = System.String;
|
||||
using ITEM_GUID = System.String;
|
||||
using NPC_UNIQUE_ID = System.String;
|
||||
using UGC_NPC_META_GUID = System.String;
|
||||
using ENTITY_INSTANT_GUID = System.String;
|
||||
|
||||
|
||||
|
||||
using static ClientToGameMessage.Types;
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_NPC_TOUCH), typeof(NpcTouchPacketHandler), typeof(GameLoginListener))]
|
||||
public class NpcTouchPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_NPC_TOUCH( Player owner, Result result
|
||||
, EntityType npcEntityType = EntityType.None, ENTITY_INSTANT_GUID entityInstantGuid = "", string debugString = "")
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(owner, $"owner is null !!!");
|
||||
ArgumentNullException.ThrowIfNull(result, $"result is null !!! - {owner.toBasicString()}");
|
||||
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
|
||||
ack_packet.Response.AckNpcTouch = new GS2C_ACK_NPC_TOUCH();
|
||||
ack_packet.Response.AckNpcTouch.DebugString = debugString;
|
||||
|
||||
if (result.isSuccess())
|
||||
{
|
||||
ack_packet.Response.AckNpcTouch.TouchedNpcType = npcEntityType;
|
||||
ack_packet.Response.AckNpcTouch.EntityInstantGuid = entityInstantGuid;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var err_msg = $"send_S2C_ACK_NPC_INFO() !!! : {result.toBasicString()} - {owner.toBasicString()}";
|
||||
Log.getLogger().info(err_msg);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullException.ThrowIfNull(player, $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullException.ThrowIfNull(recv_msg, $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.ReqNpcTouch;
|
||||
ArgumentNullException.ThrowIfNull(request, $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
ArgumentNullException.ThrowIfNull(player_action, $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_NPC_TOUCH(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
ArgumentNullException.ThrowIfNull(server_logic, $"server_logic is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_npc_touch = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
ArgumentNullException.ThrowIfNull(started_transaction_runner, $"started_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
|
||||
var npc_action = player.getEntityAction<NpcInteractionAction>();
|
||||
ArgumentNullException.ThrowIfNull(npc_action, $"npc_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var found_ugc_npc) = await npc_action.findInstanceNpc(request.TouchedNpcType, request.EntityInstantGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to NpcHelper.findInstanceNpc() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_NPC_TOUCH(player, result);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(found_ugc_npc, () => $"found_ugc_npc is null !!!");
|
||||
|
||||
var ugc_npc_action = found_ugc_npc.getEntityAction<UgcNpcAction>();
|
||||
ArgumentNullException.ThrowIfNull(ugc_npc_action, $"ugc_npc_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (server_logic.getServerConfig().OfflineMode == false)
|
||||
{
|
||||
result = await ugc_npc_action.tryRegisterCharacterWithAiChatServer(player);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryCreateUgcNpc() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_NPC_TOUCH(player, result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
result = await player_action.commitTransaction(TransactionIdType.PrivateContents);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to commitTransaction() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_NPC_TOUCH(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
await NpcHelper.notifyNpcInteractionInfo(player, request.TouchedNpcType, found_ugc_npc);
|
||||
|
||||
send_S2C_ACK_NPC_TOUCH(player, result, request.TouchedNpcType);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "fn_npc_touch", fn_npc_touch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user