초기커밋

This commit is contained in:
2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
2747 changed files with 646947 additions and 0 deletions

View File

@@ -0,0 +1,149 @@
using MongoDB.Bson.Serialization.Conventions;
using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ClientToGameMessage.Types;
namespace GameServer
{
internal static class MyhomeNotifyHelper
{
public static bool send_S2C_MYHOME_INFO_NOTI(this Player player)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.MyHomeInfoNoti = new MyHomeInfoNoti();
var myhome_agent_action = player.getEntityAction<MyhomeAgentAction>();
NullReferenceCheckHelper.throwIfNull(myhome_agent_action, () => $"myhome_agent_action is null !!!");
if (myhome_agent_action.tryGetSelectedMyhome(out var select_myhome))
{
var myhome_attribute = select_myhome.getEntityAttribute<MyhomeAttribute>();
NullReferenceCheckHelper.throwIfNull(myhome_attribute, () => $"myhome_attribute is null !!!");
ntf_packet.Message.MyHomeInfoNoti.SelectedMyhomeGuid = myhome_attribute.MyhomeGuid;
}
var user_contents_setting_attribute = player.getEntityAttribute<UserContentsSettingAttribute>();
NullReferenceCheckHelper.throwIfNull(user_contents_setting_attribute, () => $"user_contents_setting_attribute is null !!!");
ntf_packet.Message.MyHomeInfoNoti.OpenSlotCount = user_contents_setting_attribute.MyhomeSlotOpenCount;
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
public static bool send_S2C_NTF_MYHOME_INFO(this Player player)
{
var myhome_agent_action = player.getEntityAction<MyhomeAgentAction>();
NullReferenceCheckHelper.throwIfNull(myhome_agent_action, () => $"myhome_agent_action is null !!!");
var myhomes = myhome_agent_action.getMyHomes();
foreach (var myhome in myhomes)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfMyhomeInfo = new GS2C_NTF_MYHOME_INFO();
var myhome_action = myhome.getEntityAction<MyhomeAction>();
NullReferenceCheckHelper.throwIfNull(myhome_action, () => $"myhome_action is null !!!");
var myhome_info = myhome_action.toMyHomeInfo();
ntf_packet.Message.NtfMyhomeInfo.MyhomeInfo = myhome_info;
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
}
return true;
}
public static ClientToGame makeNtfMyHomeAddPacket(int myhome_meta_id)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.MyHomeAddNoti = new MyHomeAddNoti();
ntf_packet.Message.MyHomeAddNoti.MyHomeId = myhome_meta_id;
return ntf_packet;
}
public static bool send_S2C_NTF_MYHOME_UGC_INFO(Player player, MyHomeInfo myhomeInfo)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfMyhomeUgcInfo = new GS2C_NTF_MYHOME_UGC_INFO();
ntf_packet.Message.NtfMyhomeUgcInfo.MyhomeGuid = myhomeInfo.MyhomeGuid;
ntf_packet.Message.NtfMyhomeUgcInfo.MyhomeUgcInfo = myhomeInfo.MyhomeUgcInfo;
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
public static bool send_GS2GS_NTF_EXCHANGE_MYHOME(string destServer, string roomId, string myhomeGuid, MyHomeInfo myhomeInfo)
{
var message = new ServerMessage();
message.NtfExchangeMyhome = new();
message.NtfExchangeMyhome.RoomId = roomId;
message.NtfExchangeMyhome.MyhomeGuid = myhomeGuid;
message.NtfExchangeMyhome.MyhomeInfo = myhomeInfo;
var server_logic = GameServerApp.getServerLogic();
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
ArgumentNullException.ThrowIfNull(rabbit_mq);
rabbit_mq.SendMessage(destServer, message);
return true;
}
public static bool send_GS2C_NTF_MYHOME_HOST_ENTER_EDIT_ROOM(Player player)
{
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfMyhomeHostEnterEditRoom = new GS2C_NTF_MYHOME_HOST_ENTER_EDIT_ROOM();
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
public static bool send_GS2GS_NTF_MYHOME_HOST_ENTER_EDIT_ROOM(string destServer, string roomId, string exceptUserGuid)
{
var message = new ServerMessage();
message.NtfMyhomeHostEnterEditRoom = new();
message.NtfMyhomeHostEnterEditRoom.RoomId = roomId;
message.NtfMyhomeHostEnterEditRoom.ExceptUserGuid = exceptUserGuid;
var server_logic = GameServerApp.getServerLogic();
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
ArgumentNullException.ThrowIfNull(rabbit_mq);
rabbit_mq.SendMessage(destServer, message);
return true;
}
}
}