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98
GameServer/Contents/Mail/MailCheat.cs
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98
GameServer/Contents/Mail/MailCheat.cs
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using ServerCommon;
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using ServerCore; using ServerBase;
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namespace GameServer;
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[ChatCommandAttribute("mailsetremainedtime", typeof(ChatCommandMailSetRemainedTime), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandMailSetRemainedTime : ChatCommandBase
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{
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#pragma warning disable CS1998 // 이 비동기 메서드에는 'await' 연산자가 없으며 메서드가 동시에 실행됩니다.
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public override async Task invoke(Player player, string token, string[] args)
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#pragma warning restore CS1998 // 이 비동기 메서드에는 'await' 연산자가 없으며 메서드가 동시에 실행됩니다.
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{
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Log.getLogger().info($"HandleMailDecreaseTime");
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if (args.Length < 2)
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{
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Log.getLogger().error($"Invalid Argument");
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return;
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}
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// var session = ClientSessionManager.Instance.GetSession(player.HostId);
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//
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// if (session is null)
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// {
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// Log.getLogger().error($"session is null.");
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// return;
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// }
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// try
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// {
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// ServerErrorCode errorCode = await session.ownedMail.SetRemainedTime(int.Parse(args[0]) == 0 ? false : true, int.Parse(args[1]));
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// if (errorCode != ServerErrorCode.Success)
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// {
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// Log.getLogger().error($"HandleMailDecreaseTime Cheat Failed.");
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// return;
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// }
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// }
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// catch (Exception ex)
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// {
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// Log.getLogger().error($"{ex}");
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// }
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}
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}
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[ChatCommandAttribute("mailsendtome", typeof(ChatCommandMailSendToMe), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandMailSendToMe : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"HandleMailSendToMe");
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if (args.Length < 1)
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{
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Log.getLogger().error($"Invalid Argument");
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return;
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}
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if (int.TryParse(args[0], out int mailCount) == false)
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return;
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int permanent = 0;
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if (args.Length < 2 || int.TryParse(args[1], out permanent) == false)
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permanent = 0;
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var mail_action = player.getEntityAction<MailAction>();
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NullReferenceCheckHelper.throwIfNull(mail_action, () => $"mail_action is null !!!- {player.toBasicString()}");
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await mail_action.cheatSendMailToMe(mailCount, permanent == 0 ? false : true);
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}
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}
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[ChatCommandAttribute("mailsendcountinit", typeof(ChatCommandMailSendCountInit), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandMailSendCountInit : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"HandleMailSendCountInit");
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var mail_action = player.getEntityAction<MailAction>();
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await mail_action.CheatMailSendUpdateDay();
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}
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}
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[ChatCommandAttribute("addsystemmail", typeof(ChatCommandAddSystemMail), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
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internal class ChatCommandAddSystemMail : ChatCommandBase
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{
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public override async Task invoke(Player player, string token, string[] args)
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{
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Log.getLogger().info($"HandleAddSystemMail");
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var server_logic = GameServerApp.getServerLogic();
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var systemMailManager = server_logic.getSystemMailManager();
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await systemMailManager.CheatFuncSaveSystemMetaMail();
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systemMailManager.AllPlayerSystemMailNoti();
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}
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}
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