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using System.Net;
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using Nettention.Proud;
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using Google.Protobuf;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameRes.Types;
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using META_ID = System.UInt32;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_CHECK), typeof(LandAuctionCheckPacketHandler), typeof(GameLoginListener))]
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public class LandAuctionCheckPacketHandler : PacketRecvHandler
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{
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public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
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, Result errorResult)
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{
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await Task.CompletedTask;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
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send_GS2C_ACK_LAND_AUCTION_CHECK(player, errorResult);
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}
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public static bool send_GS2C_ACK_LAND_AUCTION_CHECK(Player player, Result result, LandAuctionCheckResult? checkResult = null)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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var ack_msg = new GS2C_ACK_LAND_AUCTION_CHECK();
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ack_packet.Response.AckLandAuctionCheck = ack_msg;
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if (result.isSuccess())
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(checkResult, () => $"checkResult is null !!! - {player.toBasicString()}");
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ack_msg.LandAutionInfo = checkResult.LandAuctionInfo;
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ack_msg.BidType = checkResult.LandAuctionBidType;
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ack_msg.CurrencyType = checkResult.MyBidCurrencyType;
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ack_msg.BidPrice = checkResult.MyBidPrice;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
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{
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var player = entityWithSession as Player;
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var req_msg = recvMessage as ClientToGame;
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ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.ReqLandAuctionCheck;
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ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var fn_land_auction_check = async delegate ()
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{
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var db_connector = server_logic.getDynamoDbClient();
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var to_check_land_meta_id = (META_ID)request.LandMetaId;
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(result, var auction_check_result)= await LandAuctionManager.It.tryCheckActivitingLandAuctionByMetaId(to_check_land_meta_id, player.getUserGuid());
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if(result.isFail())
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{
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err_msg = $"Failed to tryCheckActivitingLandAuctionByMetaId() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_GS2C_ACK_LAND_AUCTION_CHECK(player, result);
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return result;
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}
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NullReferenceCheckHelper.throwIfNull(auction_check_result, () => $"auction_check_result is null !!! - {player.toBasicString()}");
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var user_land_auction_action = player.getEntityAction<UserLandAuctionAction>();
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NullReferenceCheckHelper.throwIfNull(user_land_auction_action, () => $"user_land_auction_action is null !!! - {player.toBasicString()}");
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Log.getLogger().info($"Successsed LandAuctionManager.tryCheckLandAuctionByMetaId() !!! : {auction_check_result.LandAuctionInfo.toBasicString()} - {player.toBasicString()}");
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var auction_number = auction_check_result.LandAuctionInfo.AuctionNumber;
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(result, var found_refund_bid_price_doc) = await user_land_auction_action.findRefundBidPriceDoc(to_check_land_meta_id, auction_number);
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if (result.isSuccess())
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{
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if (null != found_refund_bid_price_doc)
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{
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var refund_bid_price_attrib = found_refund_bid_price_doc.getAttrib<LandAuctionRefundBidPriceAttrib>();
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NullReferenceCheckHelper.throwIfNull(refund_bid_price_attrib, () => $"refund_bid_price_attrib is null !!! - {player.toBasicString()}");
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auction_check_result.MyBidCurrencyType = refund_bid_price_attrib.BidCurrencyType;
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auction_check_result.MyBidPrice = refund_bid_price_attrib.LastBidPrice;
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}
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}
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send_GS2C_ACK_LAND_AUCTION_CHECK(player, result, auction_check_result);
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionCheck", fn_land_auction_check);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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return result;
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}
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}
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