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2025-05-01 07:20:41 +09:00
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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using static ClientToGameReq.Types;
using static ClientToGameRes.Types;
using SESSION_ID = System.Int32;
using WORLD_META_ID = System.UInt32;
using META_ID = System.UInt32;
using ENTITY_GUID = System.String;
using ACCOUNT_ID = System.String;
using OWNER_GUID = System.String;
using USER_GUID = System.String;
using CHARACTER_GUID = System.String;
using ITEM_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(SaveVisibleTattooSlotReq), typeof(ItemTattooSlotVisibleSavePacketHandler), typeof(GameLoginListener))]
public class ItemTattooSlotVisibleSavePacketHandler : PacketRecvHandler
{
public static bool send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(Player owner, Result result, Int16 equipSlotIndex = -1, bool isVisible = false)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.SaveVisibleTattooSlotRes = new SaveVisibleTattooSlotRes();
if (result.isSuccess())
{
ack_packet.Response.SaveVisibleTattooSlotRes.SlotIndex = equipSlotIndex;
ack_packet.Response.SaveVisibleTattooSlotRes.IsVisible = (Int32)(isVisible == true ? BoolType.True : BoolType.False);
}
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
{
return false;
}
return true;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
var err_msg = string.Empty;
var player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var recv_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
var request = recv_msg.Request.SaveVisibleTattooSlotReq;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
var selected_character = player_action.getSelectedCharacter();
if (null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
return result;
}
var server_logic = GameServerApp.getServerLogic();
var fn_item_tattoo_slot_visible_save = async delegate ()
{
var result = new Result();
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
var is_visible = request.IsVisible == 1 ? true : false;
result = await item_tattoo_action.trySaveVisibleTattooSlot((Int16)request.SlotIndex, is_visible);
if (result.isFail())
{
err_msg = $"Failed to trySaveVisibleTattooSlot() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
Log.getLogger().error(err_msg);
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
return result;
}
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemUse
, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail())
{
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
return result;
}
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result, (Int16)request.SlotIndex, is_visible);
item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooSlotVisibleSave", fn_item_tattoo_slot_visible_save);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
}
return result;
}
}