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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ChangeAttributeTattooReq), typeof(ItemTattooAttributeChangePacketHandler), typeof(GameLoginListener))]
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public class ItemTattooAttributeChangePacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ITEM_TATTOO_ATTRIBUTE_CHANGE(Player owner, Result result, List<Item>? updatedItems = null)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.ChangeAttributeTattooRes = new ChangeAttributeTattooRes();
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if (result.isSuccess() && null != updatedItems)
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{
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ack_packet.Response.ChangeAttributeTattooRes.ItemInfos.AddRange(updatedItems.ConvertAll(x => x.toItemData4Client()));
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
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var request = recv_msg.Request.ChangeAttributeTattooReq;
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ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
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NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
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var selected_character = player_action.getSelectedCharacter();
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if (null == selected_character)
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_ITEM_TATTOO_ATTRIBUTE_CHANGE(player, result);
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return result;
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}
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var server_logic = GameServerApp.getServerLogic();
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var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
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NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
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var updated_items = new List<Item>();
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var fn_item_tattoo_attribute_change = async delegate ()
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{
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var result = new Result();
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var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
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NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
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(result, updated_items) = await item_tattoo_action.tryChangeAttriubte(request.ItemGuid, (Int16)request.SlotIndex);
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if (result.isFail())
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{
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err_msg = $"Failed to tryChangeAttriubte() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ITEM_TATTOO_ATTRIBUTE_CHANGE(player, result);
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return result;
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}
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var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemTattooChangeAttribute
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, server_logic.getDynamoDbClient() ); ;
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail())
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{
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send_S2C_ACK_ITEM_TATTOO_ATTRIBUTE_CHANGE(player, result);
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return result;
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}
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooAttributeChage", fn_item_tattoo_attribute_change);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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send_S2C_ACK_ITEM_TATTOO_ATTRIBUTE_CHANGE(player, result, updated_items);
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if(result.isSuccess())
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{
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item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
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}
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var inventory_action = player.getEntityAction<InventoryActionBase>();
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NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
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var found_item = inventory_action.tryGetItemByItemGuid(request.ItemGuid);
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if (found_item != null)
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{
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var found_item_meta = found_item.getItemMeta();
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if (null == found_item_meta)
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{
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err_msg = $"item meta is null !!! - player: {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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await QuestManager.It.QuestCheck(player, new QuestTattoo(EQuestEventTargetType.TATTOO, EQuestEventNameType.CONVERSIONED, found_item_meta.ItemId));
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}
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return result;
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}
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}
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@@ -0,0 +1,158 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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using SESSION_ID = System.Int32;
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using WORLD_META_ID = System.UInt32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(LevelUpTattooReq), typeof(ItemTattooLevelUpPacketHandler), typeof(GameLoginListener))]
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public class ItemTattooLevelUpPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ITEM_TATTOO_LEVEL_UP(Player owner, Result result, bool isSuccessEnchant = false, List<Item>? updatedItems = null)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.LevelUpTattooRes = new LevelUpTattooRes();
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if (result.isSuccess())
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{
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ack_packet.Response.LevelUpTattooRes.IsSuccess = (isSuccessEnchant == true) ? 1 : 0;
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ack_packet.Response.LevelUpTattooRes.ItemInfos.AddRange(updatedItems?.ConvertAll(x => x.toItemData4Client()));
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
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var request = recv_msg.Request.LevelUpTattooReq;
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ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
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NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
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var selected_character = player_action.getSelectedCharacter();
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if (null == selected_character)
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_ITEM_TATTOO_LEVEL_UP(player, result);
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return result;
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}
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var server_logic = GameServerApp.getServerLogic();
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var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
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NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
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var is_level_up = false;
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var updated_items = new List<Item>();
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var fn_item_tattoo_level_up = async delegate ()
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{
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var result = new Result();
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var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
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NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
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var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
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NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
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(result, is_level_up, updated_items) = await item_tattoo_action.tryLevelUpItemTattoo(request.ItemGuid);
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if (result.isFail())
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{
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err_msg = $"Failed to tryLevelUpItemTattoo() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ITEM_TATTOO_LEVEL_UP(player, result);
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return result;
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}
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var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemTattooLevelUp
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, server_logic.getDynamoDbClient() );
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail())
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{
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send_S2C_ACK_ITEM_TATTOO_LEVEL_UP(player, result);
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return result;
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}
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooLevelUp", fn_item_tattoo_level_up);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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send_S2C_ACK_ITEM_TATTOO_LEVEL_UP(player, result, is_level_up, updated_items);
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if (result.isSuccess())
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{
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item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
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}
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var inventory_action = player.getEntityAction<InventoryActionBase>();
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NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
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var found_item = inventory_action.tryGetItemByItemGuid(request.ItemGuid);
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if (found_item != null)
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{
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var found_item_meta = found_item.getItemMeta();
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if (null == found_item_meta)
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{
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err_msg = $"item meta is null !!! - player: {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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await QuestManager.It.QuestCheck(player, new QuestTattoo(EQuestEventTargetType.TATTOO, EQuestEventNameType.ENHANCED, found_item_meta.ItemId));
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}
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return result;
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}
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}
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@@ -0,0 +1,153 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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using SESSION_ID = System.Int32;
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using WORLD_META_ID = System.UInt32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(RegisterTattooReq), typeof(ItemTattooRegisterPacketHandler), typeof(GameLoginListener))]
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public class ItemTattooRegisterPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ITEM_TATTOO_REGISTER(Player owner, Result result, ITEM_GUID equipeditemGuid = "", Int32 equipedSlotIndex = -1)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.RegisterTattooRes = new RegisterTattooRes();
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if (result.isSuccess())
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{
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ack_packet.Response.RegisterTattooRes.ItemGuid = equipeditemGuid;
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ack_packet.Response.RegisterTattooRes.SlotIndex = equipedSlotIndex;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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var err_msg = $"send_S2C_ACK_ITEM_TATTOO_REGISTER() !!! : {result.toBasicString()} - {owner.toBasicString()}";
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Log.getLogger().info(err_msg);
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
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var request = recv_msg.Request.RegisterTattooReq;
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ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
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NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
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var selected_character = player_action.getSelectedCharacter();
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if (null == selected_character)
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_ITEM_TATTOO_REGISTER(player, result);
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return result;
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}
|
||||
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var server_logic = GameServerApp.getServerLogic();
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||||
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var fn_item_tattoo_register = async delegate ()
|
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{
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var result = new Result();
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var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
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NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
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var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
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NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
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result = await item_tattoo_action.tryRegisterItemTattoo(request.ItemGuid, request.SlotIndex);
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if (result.isFail())
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{
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err_msg = $"Failed to tryRegisterItemTattoo() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ITEM_TATTOO_REGISTER(player, result);
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return result;
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}
|
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var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemUse
|
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, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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||||
}
|
||||
|
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail())
|
||||
{
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send_S2C_ACK_ITEM_TATTOO_REGISTER(player, result);
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return result;
|
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}
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send_S2C_ACK_ITEM_TATTOO_REGISTER(player, result, request.ItemGuid, request.SlotIndex);
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item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
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||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooRegister", fn_item_tattoo_register);
|
||||
if (result.isFail())
|
||||
{
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||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
var inventory_action = player.getEntityAction<InventoryActionBase>();
|
||||
NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var found_item = inventory_action.tryGetItemByItemGuid(request.ItemGuid);
|
||||
if (found_item != null)
|
||||
{
|
||||
var found_item_meta = found_item.getItemMeta();
|
||||
if (null == found_item_meta)
|
||||
{
|
||||
err_msg = $"item meta is null !!! - player: {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestTattoo(EQuestEventTargetType.TATTOO, EQuestEventNameType.EQUIPED, found_item_meta.ItemId));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
using SESSION_ID = System.Int32;
|
||||
using WORLD_META_ID = System.UInt32;
|
||||
using META_ID = System.UInt32;
|
||||
using ENTITY_GUID = System.String;
|
||||
using ACCOUNT_ID = System.String;
|
||||
using OWNER_GUID = System.String;
|
||||
using USER_GUID = System.String;
|
||||
using CHARACTER_GUID = System.String;
|
||||
using ITEM_GUID = System.String;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(SaveVisibleTattooSlotReq), typeof(ItemTattooSlotVisibleSavePacketHandler), typeof(GameLoginListener))]
|
||||
public class ItemTattooSlotVisibleSavePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(Player owner, Result result, Int16 equipSlotIndex = -1, bool isVisible = false)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.SaveVisibleTattooSlotRes = new SaveVisibleTattooSlotRes();
|
||||
|
||||
if (result.isSuccess())
|
||||
{
|
||||
ack_packet.Response.SaveVisibleTattooSlotRes.SlotIndex = equipSlotIndex;
|
||||
ack_packet.Response.SaveVisibleTattooSlotRes.IsVisible = (Int32)(isVisible == true ? BoolType.True : BoolType.False);
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.SaveVisibleTattooSlotReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var fn_item_tattoo_slot_visible_save = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
|
||||
var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var is_visible = request.IsVisible == 1 ? true : false;
|
||||
result = await item_tattoo_action.trySaveVisibleTattooSlot((Int16)request.SlotIndex, is_visible);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to trySaveVisibleTattooSlot() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemUse
|
||||
, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_SLOT_VISIBLE_SAVE(player, result, (Int16)request.SlotIndex, is_visible);
|
||||
|
||||
item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooSlotVisibleSave", fn_item_tattoo_slot_visible_save);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
|
||||
using SESSION_ID = System.Int32;
|
||||
using WORLD_META_ID = System.UInt32;
|
||||
using META_ID = System.UInt32;
|
||||
using ENTITY_GUID = System.String;
|
||||
using ACCOUNT_ID = System.String;
|
||||
using OWNER_GUID = System.String;
|
||||
using USER_GUID = System.String;
|
||||
using CHARACTER_GUID = System.String;
|
||||
using ITEM_GUID = System.String;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(DeregisterTattooReq), typeof(ItemTattooUnregisterPacketHandler), typeof(GameLoginListener))]
|
||||
public class ItemTattooUnregisterPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ITEM_TATTOO_UNREGISTER(Player owner, Result result, Int16 toUnequipSlotIndex = -1)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.DeregisterTattooRes = new DeregisterTattooRes();
|
||||
|
||||
if (result.isSuccess())
|
||||
{
|
||||
ack_packet.Response.DeregisterTattooRes.SlotIndex = toUnequipSlotIndex;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var err_msg = $"send_S2C_ACK_ITEM_TATTOO_UNREGISTER() !!! : {result.toBasicString()} - {owner.toBasicString()}";
|
||||
Log.getLogger().info(err_msg);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.DeregisterTattooReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_UNREGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var fn_item_tattoo_unregister = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
|
||||
var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, Item? unequip_item) = await item_tattoo_action.tryUnequipTattooByTattooSlotType((TattooSlotType)request.SlotIndex);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryUnequipTattooByTattooSlotType() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_UNREGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemUse
|
||||
, server_logic.getDynamoDbClient() );
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_ITEM_TATTOO_UNREGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOO_UNREGISTER(player, result, (Int16)request.SlotIndex);
|
||||
|
||||
item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattooUnregister", fn_item_tattoo_unregister);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
using SESSION_ID = System.Int32;
|
||||
using WORLD_META_ID = System.UInt32;
|
||||
using META_ID = System.UInt32;
|
||||
using ENTITY_GUID = System.String;
|
||||
using ACCOUNT_ID = System.String;
|
||||
using OWNER_GUID = System.String;
|
||||
using USER_GUID = System.String;
|
||||
using CHARACTER_GUID = System.String;
|
||||
using ITEM_GUID = System.String;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_REGISTER_TATTOOS), typeof(ItemTattoosRegisterPacketHandler), typeof(GameLoginListener))]
|
||||
public class ItemTattoosRegisterPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ITEM_TATTOOS_REGISTER(Player owner, Result result, List<TattooRagisterInfo>? tattooInfos = null)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.AckRegisterTattoos = new GS2C_ACK_REGISTER_TATTOOS();
|
||||
|
||||
if (result.isSuccess())
|
||||
{
|
||||
ack_packet.Response.AckRegisterTattoos.TattooInfoList.AddRange(tattooInfos);
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.ReqRegisterTattoos;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOOS_REGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var fn_item_tattoos_register = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var started_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
NullReferenceCheckHelper.throwIfNull(started_transaction_runner, () => $"started_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
|
||||
var item_tattoo_action = player.getEntityAction<ItemTattooAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(item_tattoo_action, () => $"item_tattoo_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
foreach (var tattooInfo in request.TattooInfoList)
|
||||
{
|
||||
result = await item_tattoo_action.tryRegisterItemTattoo(tattooInfo.ItemGuid, tattooInfo.SlotIndex);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryRegisterItemTattoo() !!! : {result.toBasicString()} - {started_transaction_runner.toBasicString()}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOOS_REGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.ItemUse
|
||||
, server_logic.getDynamoDbClient() );
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_ITEM_TATTOOS_REGISTER(player, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ITEM_TATTOOS_REGISTER(player, result, request.TattooInfoList.ToList());
|
||||
|
||||
item_tattoo_action.send_S2C_NTF_ITEM_TATTOOS();
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ItemTattoosRegister", fn_item_tattoos_register);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user