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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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internal class ItemFirstPurchaseHistoryAgentAction : EntityActionBase
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{
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ConcurrentDictionary<int, ItemFirstPurchaseHistory> m_item_first_purchase_histories = new();
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public ItemFirstPurchaseHistoryAgentAction(Player owner)
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: base(owner)
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{ }
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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m_item_first_purchase_histories.Clear();
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}
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public List<ItemFirstPurchaseHistory> getItemFirstPurchaseHistories()
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{
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return m_item_first_purchase_histories.Select(x => x.Value).ToList();
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}
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public bool isItemFirstPurchase(int itemMetaId)
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{
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return !m_item_first_purchase_histories.ContainsKey(itemMetaId);
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}
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public async Task<Result> tryAddItemFirstPurchaseHistoryFromDoc(ItemFirstPurchaseHistoryDoc itemFirstPurchaseHistoryDoc)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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ItemFirstPurchaseHistory item_first_purchase_history = new(player);
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await item_first_purchase_history.onInit();
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var item_first_purchase_history_attribute = item_first_purchase_history.getEntityAttribute<ItemFirstPurchaseHistoryAttribute>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_attribute, () => $"item_first_purchase_history_attribute is null !!! - {player.toBasicString()}");
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if (!item_first_purchase_history_attribute.copyEntityAttributeFromDoc(itemFirstPurchaseHistoryDoc))
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{
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err_msg = $"Failed to copyEntityAttributeFromDoc() !!! to:{item_first_purchase_history_attribute.getTypeName()}, from:{itemFirstPurchaseHistoryDoc.getTypeName()} : {this.getTypeName()}";
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result.setFail(ServerErrorCode.DynamoDbDocCopyToEntityAttributeFailed, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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if (!m_item_first_purchase_histories.TryAdd((int)item_first_purchase_history_attribute.ItemMetaId, item_first_purchase_history))
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{
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err_msg = $"Failed to TryAdd() !!! : {item_first_purchase_history.toBasicString()} : {this.getTypeName()}";
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result.setFail(ServerErrorCode.ItemFirstPurchaseHistoryDocLoadDuplicatedItem, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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return result;
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}
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public async Task<Result> tryAddItemFirstPurchaseHistoryFromMetaId(int itemMetaId)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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if (!MetaData.Instance._ItemTable.TryGetValue(itemMetaId, out var itemMetaData))
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{
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err_msg = $"Failed to TryGetValue() !!! : itemMetaId:{itemMetaId} : {this.getTypeName()}";
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result.setFail(ServerErrorCode.ItemMetaDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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if (itemMetaData.Buy_Discount_Rate == 0)
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return result;
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ItemFirstPurchaseHistory item_first_purchase_history = new(player);
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await item_first_purchase_history.onInit();
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var item_first_purchase_history_attribute = item_first_purchase_history.getEntityAttribute<ItemFirstPurchaseHistoryAttribute>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_attribute, () => $"item_first_purchase_history_attribute is null !!! - {player.toBasicString()}");
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item_first_purchase_history_attribute.ItemMetaId = (uint)itemMetaId;
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item_first_purchase_history_attribute.FirstPurchaseTime = DateTime.UtcNow;
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item_first_purchase_history_attribute.newEntityAttribute();
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if (!m_item_first_purchase_histories.TryAdd((int)item_first_purchase_history_attribute.ItemMetaId, item_first_purchase_history))
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{
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err_msg = $"Failed to TryAdd() !!! : {item_first_purchase_history.toBasicString()} : {this.getTypeName()}";
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result.setFail(ServerErrorCode.ItemFirstPurchaseHistoryAlreadyExist, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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return result;
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}
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}
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}
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@@ -0,0 +1,114 @@
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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internal class DBQItemFirstPurchaseHistoryReadAll : QueryExecutorBase
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{
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private string m_combination_key_for_pk = string.Empty;
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private string m_pk = string.Empty;
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private readonly List<ItemFirstPurchaseHistoryDoc> m_to_read_item_first_purchase_history_docs = new();
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public DBQItemFirstPurchaseHistoryReadAll(string combinationKeyForPK)
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: base(typeof(DBQItemFirstPurchaseHistoryReadAll).Name)
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{
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m_combination_key_for_pk = combinationKeyForPK;
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}
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//=====================================================================================
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// DB 쿼리 직전에 준비해야 할 로직들을 작성한다.
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//=====================================================================================
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public override async Task<Result> onPrepareQuery()
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{
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var result = new Result();
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var err_msg = string.Empty;
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var doc = new ItemFirstPurchaseHistoryDoc();
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doc.setCombinationKeyForPK(m_combination_key_for_pk);
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var error_code = doc.onApplyPKSK();
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if (error_code.isFail())
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{
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err_msg = $"Failed to onApplyPKSK() !!! : {error_code.toBasicString()} - {toBasicString()}, {owner.toBasicString()}";
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result.setFail(error_code, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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m_pk = doc.getPK();
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return await Task.FromResult(result);
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}
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//=====================================================================================
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// onPrepareQuery()를 성공할 경우 호출된다.
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//=====================================================================================
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public override async Task<Result> onQuery()
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{
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var result = new Result();
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var err_msg = string.Empty;
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var query_batch = getQueryBatch();
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NullReferenceCheckHelper.throwIfNull(query_batch, () => $"query_batch is null !!!");
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var db_connector = query_batch.getDynamoDbConnector();
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var query_config = db_connector.makeQueryConfigForReadByPKOnly(m_pk);
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(result, var read_docs) = await db_connector.simpleQueryDocTypesWithQueryOperationConfig<ItemFirstPurchaseHistoryDoc>(query_config, eventTid: query_batch.getTransId());
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if (result.isFail())
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{
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return result;
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}
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var item_first_purchase_history_agent_action = owner.getEntityAction<ItemFirstPurchaseHistoryAgentAction>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_agent_action, () => $"item_first_purchase_history_agent_action is null !!!");
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foreach (var read_doc in read_docs)
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{
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result = await item_first_purchase_history_agent_action.tryAddItemFirstPurchaseHistoryFromDoc(read_doc);
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if (result.isFail())
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{
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return result;
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}
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m_to_read_item_first_purchase_history_docs.Add(read_doc);
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}
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return await Task.FromResult(result);
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}
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public List<ItemFirstPurchaseHistoryDoc> getToReadItemFirstPurchaseHistoryDocs() => m_to_read_item_first_purchase_history_docs;
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//=====================================================================================
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// DB 쿼리를 성공하고, doFnCommit()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
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//=====================================================================================
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public override async Task onQueryResponseCommit()
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{
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await Task.CompletedTask;
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return;
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}
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//=====================================================================================
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// DB 쿼리를 실패하고, doFnRollback()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
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//=====================================================================================
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public override async Task onQueryResponseRollback(Result errorResult)
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{
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await Task.CompletedTask;
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return;
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}
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}
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}
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@@ -0,0 +1,48 @@
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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internal static class ItemFirstPurchaseHistoryHelper
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{
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public static Result checkItemFirstPurchaseItemCount(this Player player, int itemMetaId, int itemCount)
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{
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var result = new Result();
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var err_msg = string.Empty;
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if (!MetaData.Instance._ItemTable.TryGetValue(itemMetaId, out var itemMetaData))
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{
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err_msg = $"Failed to TryGetValue() !!! : itemMetaId:{itemMetaId}";
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result.setFail(ServerErrorCode.ItemMetaDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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if (itemMetaData.Buy_Discount_Rate == 0)
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return result;
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var item_first_purchase_history_agent_action = player.getEntityAction<ItemFirstPurchaseHistoryAgentAction>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_agent_action, () => $"item_first_purchase_history_agent_action is null !!! - {player.toBasicString()}");
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if (item_first_purchase_history_agent_action.isItemFirstPurchase(itemMetaId))
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{
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if (itemCount > 1)
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{
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err_msg = $"Fail to check item first purchased discount item count : purchase count - {itemCount}";
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result.setFail(ServerErrorCode.ItemFirstPurchaseDiscountItemCountWrong, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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}
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return result;
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}
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}
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}
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@@ -0,0 +1,40 @@
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static ClientToGameMessage.Types;
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namespace GameServer
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{
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internal static class ItemFirstPurchaseHistoryNotifyHelper
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{
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public static bool send_S2C_NTF_ITEM_FIRST_PURCHASE_HISTORY(this Player player)
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{
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var item_first_purchase_history_agent_action = player.getEntityAction<ItemFirstPurchaseHistoryAgentAction>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_agent_action, () => $"item_first_purchase_history_agent_action is null !!! - {player.toBasicString()}");
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.NtfItemFirstPurchaseHistory = new GS2C_NTF_ITEM_FIRST_PURCHASE_HISTORY();
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var item_first_purchase_histories = item_first_purchase_history_agent_action.getItemFirstPurchaseHistories();
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foreach (var item_first_purchase_history in item_first_purchase_histories)
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{
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var item_first_purchase_history_attribute = item_first_purchase_history.getEntityAttribute<ItemFirstPurchaseHistoryAttribute>();
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NullReferenceCheckHelper.throwIfNull(item_first_purchase_history_attribute, () => $"ItemFirstPurchaseHistoryAttrib is null !!! - player:{player.toBasicString()}");
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ntf_packet.Message.NtfItemFirstPurchaseHistory.ItemMetaids.Add(item_first_purchase_history_attribute.ItemMetaId);
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
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{
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return false;
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}
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return true;
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}
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}
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}
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@@ -0,0 +1,41 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ServerCore; using ServerBase;
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using ServerCommon;
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namespace GameServer
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{
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internal class ItemFirstPurchaseHistory : EntityBase
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{
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public ItemFirstPurchaseHistory(Player parent)
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: base(EntityType.SocialAction, parent)
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{
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}
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public override async Task<Result> onInit()
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{
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var direct_parent = getDirectParent();
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NullReferenceCheckHelper.throwIfNull(direct_parent, () => $"direct_parent is null !!!");
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addEntityAttribute(new ItemFirstPurchaseHistoryAttribute(this, direct_parent));
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return await base.onInit();
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()}, ItemMetaId:{getOriginEntityAttribute<ItemFirstPurchaseHistoryAttribute>()?.ItemMetaId}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()}, {getEntityAttribute<ItemFirstPurchaseHistoryAttribute>()?.toBasicString()}";
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}
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}
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}
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