초기커밋
This commit is contained in:
@@ -0,0 +1,97 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeaveInstanceRoomReq), typeof(LeaveInstanceRoomPacketHandler), typeof(GameLoginListener))]
|
||||
internal class LeaveInstanceRoomPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_LEAVE_INSTANCE_ROOM(Player owner, Result result, LeaveInstanceRoomRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.LeaveInstanceRoomRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.LeaveInstanceReq;
|
||||
var res = new LeaveInstanceRoomRes();
|
||||
|
||||
var game_zone_action = entity_player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res) = await game_zone_action.tryLeaveInstanceRoom();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryLeaveInstanceRoom() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(entity_player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LeaveInstanceRoom", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user