초기커밋

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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public abstract class GameModeJoinHandlerBase : IGameModeJoinHandler
{
protected readonly InstanceRoom m_instance_room;
protected readonly EPlaceType m_place_type = EPlaceType.NONE;
public GameModeJoinHandlerBase(InstanceRoom instanceRoom, EPlaceType placeType)
{
m_instance_room = instanceRoom;
m_place_type = placeType;
}
public abstract Result gamedModeInstanceJoinValidate(EPlaceType placeType); //kihoon todo : 여기에 나중에 EPlaceType 대신 GameModeType이란걸 넣어야 한다.
public abstract Result gamedModeInstanceJoin(Player player);
}