초기커밋
This commit is contained in:
@@ -0,0 +1,92 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.DeleteFriendReq), typeof(DeleteFriendPacketHandler), typeof(GameLoginListener))]
|
||||
public class DeleteFriendPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
|
||||
{
|
||||
var owner = session as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {owner.toBasicString()}");
|
||||
|
||||
var request = recv_msg.Request.DeleteFriendReq;
|
||||
var delete_guid = request.Guid;
|
||||
var my_guid = owner.getUserGuid();
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "DeleteFriend", delegateDeleteFriend);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_GS2C_ACK_DELETE_FRIEND(owner, result);
|
||||
return result;
|
||||
}
|
||||
send_GS2C_ACK_DELETE_FRIEND(owner, result);
|
||||
|
||||
//상대방에게도 삭제 됐다고 Noti 보낸다
|
||||
await send_GS2CS_NTF_DELETE_FRIEND(owner, my_guid, delete_guid);
|
||||
|
||||
await QuestManager.It.QuestCheck(owner, new QuestFriend(EQuestEventTargetType.FRIEND, EQuestEventNameType.DELETED));
|
||||
|
||||
return result;
|
||||
|
||||
async Task<Result> delegateDeleteFriend() => await deleteFriend(owner, my_guid, delete_guid);
|
||||
}
|
||||
|
||||
public static async Task send_GS2CS_NTF_DELETE_FRIEND(Player owner, string myGuid, string deleteGuid)
|
||||
{
|
||||
ServerMessage deleteNoti = new ServerMessage();
|
||||
deleteNoti.FriendDeleteNoti = new();
|
||||
deleteNoti.FriendDeleteNoti.SenderId = myGuid;
|
||||
deleteNoti.FriendDeleteNoti.SenderGuid = myGuid;
|
||||
deleteNoti.FriendDeleteNoti.SenderNickName = owner.getUserNickname();
|
||||
deleteNoti.FriendDeleteNoti.ReceiverId = "";
|
||||
deleteNoti.FriendDeleteNoti.ReceiverGuid = deleteGuid;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMqConnector;
|
||||
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!! - {owner.toBasicString()}");
|
||||
|
||||
var login_cache_request = new LoginCacheOtherUserRequest(owner, server_logic.getRedisConnector(), deleteGuid);
|
||||
var result = await login_cache_request.fetchLogin();
|
||||
if (result.isSuccess())
|
||||
{
|
||||
var login_cache = login_cache_request.getLoginCache();
|
||||
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login_cache is null !!! - {owner.toBasicString()}");
|
||||
|
||||
rabbit_mq.SendMessage(login_cache.CurrentServer, deleteNoti);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<Result> deleteFriend(Player owner, string myGuid, string deleteGuid)
|
||||
{
|
||||
IFriendInterlockAction interlock_action = new DeleteFriendInterlockAction(owner, myGuid, deleteGuid);
|
||||
var result = await interlock_action.doInterlockAction();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static bool send_GS2C_ACK_DELETE_FRIEND(Player owner, Result result)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.DeleteFriendRes = new();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user