초기커밋

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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.CancelFriendRequestReq), typeof(CancelFriendRequestPacketHandler), typeof(GameLoginListener))]
public class CancelFriendRequestPacketHandler : PacketRecvHandler
{
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
{
var owner = session as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var recv_msg = recvMessage as ClientToGame;
NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!");
var target_guid = recv_msg.Request.CancelFriendRequestReq.Guid;
IFriendInterlockAction interlock_actioin = new CancelFriendRequestInterlockAction(owner, owner.getUserGuid(), target_guid);
var result = await interlock_actioin.doInterlockAction();
if (result.isFail())
{
send_GS2C_ACK_CANCLE_FRIEND_REQUEST(owner, result);
return result;
}
send_GS2C_ACK_CANCLE_FRIEND_REQUEST(owner, result);
//상대방에게 삭제 됐다고 Noti
result = await send_GS2CS_NFT_CANCLE_FRIEND_REQUEST(owner, target_guid);
if (result.isFail())
{
Log.getLogger().error($"send_GS2CS_NFT_CANCLE_FRIEND_REQUEST send Fail, owner : {owner.toBasicString()}, target_guid : {target_guid}");
}
return result;
}
public async Task<Result> send_GS2CS_NFT_CANCLE_FRIEND_REQUEST(Player owner, string targetGuid)
{
ServerMessage notiMessage = new ServerMessage();
notiMessage.CancelFriendRequestNoti = new();
notiMessage.CancelFriendRequestNoti.SenderId = "";
notiMessage.CancelFriendRequestNoti.SenderGuid = owner.getUserGuid();
notiMessage.CancelFriendRequestNoti.SenderNickName = owner.getUserNickname();
notiMessage.CancelFriendRequestNoti.ReceiverId = "";
notiMessage.CancelFriendRequestNoti.ReceiverGuid = targetGuid;
var server_logic = GameServerApp.getServerLogic();
var rabbit_mq = GameServerApp.getServerLogic().getRabbitMqConnector() as RabbitMqConnector;
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!");
var login_cache_request = new LoginCacheOtherUserRequest(owner, server_logic.getRedisConnector(), targetGuid);
var result = await login_cache_request.fetchLogin();
if (result.isSuccess())
{
var login_cache = login_cache_request.getLoginCache();
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login_cache is null !!!");
rabbit_mq.SendMessage(login_cache.CurrentServer, notiMessage);
}
return result;
}
public static Result send_GS2C_ACK_CANCLE_FRIEND_REQUEST(Player owner, Result result)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.CancelFriendRequestRes = new();
//CancelFriendRequestRes
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
{
string err_msg = $"send_GS2C_ACK_CANCLE_FRIEND_REQUEST Fail !!! : owner:{owner.toBasicString()}";
result.setFail(ServerErrorCode.ProudNetException, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
return result;
}
}