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using Google.Protobuf.WellKnownTypes;
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using ServerCommon;
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using ServerCommon.Cache;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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public class DeleteFriendInterlockAction : FriendInterlockBase
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{
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public DeleteFriendInterlockAction(UserBase owner, string myGuid, string deleteGuid) : base(owner, myGuid ,deleteGuid)
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{
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}
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public override async Task<Result> doAction()
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{
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var result = new Result();
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var server_logic = GameServerApp.getServerLogic();
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var owner = getOwner();
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var friend_agent_action = owner.getEntityAction<FriendAgentAction>();
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NullReferenceCheckHelper.throwIfNull(friend_agent_action, () => $"friend_agent_action is null !!! - {owner.toBasicString()}");
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var friend_attribute = friend_agent_action.getFriendAttribute(getFriendGuid());
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NullReferenceCheckHelper.throwIfNull(friend_attribute, () => $"friend_attribute is null !!! - {owner.toBasicString()}");
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friend_attribute.deleteEntityAttribute();
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.FriendDelete, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQDeleteFriend(getMyGuid(), getFriendGuid()));
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}
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var log_invoker = new DeleteFriendBusinessLog(getMyGuid(), getFriendGuid());
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batch.appendBusinessLog(log_invoker);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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return result;
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}
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}
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}
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