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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ClaimRewardReq), typeof(ClaimRewardPacketHandler), typeof(GameLoginListener))]
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public class ClaimRewardPacketHandler : PacketRecvHandler
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{
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public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
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{
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var owner = session as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!");
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var request = recv_msg.Request.ClaimRewardReq;
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var claim_type = request.ClaimType;
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var claim_id = request.ClaimId;
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ClaimRewardReference claim_reward_ref = new();
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claim_reward_ref.m_claim_id = claim_id;
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System.Enum.TryParse(claim_type.ToString(), out MetaAssets.ClaimType parsedType);
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claim_reward_ref.m_claim_type = parsedType;
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claim_reward_ref.m_user_guid = owner.getUserGuid();
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var result = await claimReward(owner, claim_reward_ref);
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if (result.isFail())
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{
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send_GS2C_ACK_CLAIM_REWARD_FAIL(owner, result);
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return result;
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}
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send_GS2C_ACK_CLAIM_REWARD(owner, result, claim_reward_ref);
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NullReferenceCheckHelper.throwIfNull(claim_reward_ref.m_meta_data, () => $"claim_reward_ref.m_meta_data is null !!!");
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var rewards = claim_reward_ref.m_meta_data.DetailInfo.Values.ToList();
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foreach (var reward in rewards)
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{
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await QuestManager.It.QuestCheck(owner, new QuestReward(EQuestEventTargetType.REWARD, EQuestEventNameType.RECEIVED, reward.RewardGroupId));
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}
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return result;
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}
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private async Task<Result> claimReward(Player owner, ClaimRewardReference claimRewardRef)
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{
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var claim_reward_action = owner.getEntityAction<ClaimRewardAction>();
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var result = claim_reward_action.claimRewardConditionCheck(ref claimRewardRef);
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if (result.isFail()) return result;
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result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "RewardClaim", delegateRewardClaim);
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if (result.isFail())
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{
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string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {owner.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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return result;
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async Task<Result> delegateRewardClaim() => await rewardClaim(owner, claimRewardRef);
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}
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private async Task<Result> rewardClaim(Player owner, ClaimRewardReference claimRewardRef)
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{
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var claim_reward_action = owner.getEntityAction<ClaimRewardAction>();
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var result = await claim_reward_action.rewardClaim(claimRewardRef);
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var server_logic = GameServerApp.getServerLogic();
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.ClaimReward, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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var log_invoker = new ClaimRewardBusinessLog(claimRewardRef.m_claim_id, (int)claimRewardRef.m_claim_type, claimRewardRef.m_reward_group_id);
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batch.appendBusinessLog(log_invoker);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail()) return result;
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var found_transaction_runner = owner.findTransactionRunner(TransactionIdType.PrivateContents);
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NullReferenceCheckHelper.throwIfNull(found_transaction_runner, () => $"found_transaction_runner is null !!! - {owner.toBasicString()}");
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var common_result = found_transaction_runner.getCommonResult();
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claimRewardRef.m_common_result = common_result;
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return result;
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}
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private static bool send_GS2C_ACK_CLAIM_REWARD_FAIL(Player owner, Result result)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.ClaimRewardRes = new();
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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private static bool send_GS2C_ACK_CLAIM_REWARD(Player owner, Result result, ClaimRewardReference claimRewardRef)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.ClaimRewardRes = new();
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ack_packet.Response.ClaimRewardRes.ClaimId = claimRewardRef.m_claim_id;
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ack_packet.Response.ClaimRewardRes.CommonResult = claimRewardRef.m_common_result;
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//var rewarded_items = claimRewardRef.m_rewarded_items;
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//var rewarded_money = claimRewardRef.m_rewared_money;
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//var items = RewardManager.Instance.convertItemAndMoneyToItem(rewarded_items, rewarded_money);
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//ack_packet.Response.ClaimRewardRes.RewardItems.AddRange(items);
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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}
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@@ -0,0 +1,80 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.GetClaimInfoReq), typeof(GetClaimInfoPacketHandler), typeof(GameLoginListener))]
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public class GetClaimInfoPacketHandler : PacketRecvHandler
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{
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public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
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{
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var owner = session as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => "player is null !!!");
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var claim_action = owner.getEntityAction<ClaimAction>();
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NullReferenceCheckHelper.throwIfNull(claim_action, () => $"claim action is null !!! - {owner.toBasicString()}");
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//var result = await claim_action.loadClaim();
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// if (result.isFail())
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// {
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// send_GS2C_ACK_GET_CLAIM_ERROR(owner, result);
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// }
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send_GS2C_ACK_GET_CLAIM_SUCCESS(owner);
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return await Task.FromResult(new Result());
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}
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private static bool send_GS2C_ACK_GET_CLAIM_SUCCESS(Player owner)
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{
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var normal_claim_infos = ClaimRewardHelper.MakeClaimSendInfo(owner, MetaAssets.ClaimType.Normal);
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var membership_claim_infos = ClaimRewardHelper.MakeClaimSendInfo(owner, MetaAssets.ClaimType.Membership);
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foreach (var normal_info in normal_claim_infos)
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{
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var claim_id = normal_info.Key;
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.GetClaimInfoRes = new();
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ack_packet.Response.GetClaimInfoRes.ClaimId = claim_id;
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ack_packet.Response.GetClaimInfoRes.NormalInfo = normal_info.Value;
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ack_packet.Response.GetClaimInfoRes.MembershipInfo = new();
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if (true == membership_claim_infos.TryGetValue(claim_id, out var membership_info))
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{
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ack_packet.Response.GetClaimInfoRes.MembershipInfo = membership_info;
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}
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GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
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}
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if (normal_claim_infos.Count == 0)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.GetClaimInfoRes = new();
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ack_packet.Response.GetClaimInfoRes.ClaimId = 0;
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ack_packet.Response.GetClaimInfoRes.NormalInfo = new();
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ack_packet.Response.GetClaimInfoRes.MembershipInfo = new();
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GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
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}
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return true;
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}
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private static bool send_GS2C_ACK_GET_CLAIM_ERROR(Player owner, Result result)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.GetClaimInfoRes = new();
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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}
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