초기커밋

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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using ServerCommon.BusinessLogDomain;
using ServerCommon;
using META_ID = System.UInt32;
namespace GameServer
{
static public class CharacterProfileBusinessLogHelper
{
static public CharacterProfileLogData toLogInfo(CharacterProfileAttribute attribute)
{
var logData = new CharacterProfileLogData();
logData.setInfo(attribute);
return logData;
}
static public void setInfo(this CharacterProfileLogData logData, CharacterProfileAttribute attribute)
{
logData.SNSLick = attribute.SNSLick;
logData.Message = attribute.Message;
}
}
}