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using Amazon.Runtime.Internal.Endpoints.StandardLibrary;
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using GameServer.PacketHandler;
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static ClientToGameRes.Types;
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namespace GameServer
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{
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public class CharacterProfileAction : EntityActionBase
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{
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public CharacterProfileAction(EntityBase owner)
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: base(owner)
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{
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}
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public override Task<Result> onInit()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override void onClear()
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{
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return;
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}
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public async Task<Result> saveCharacterProfile(string sns_link, string message)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var fn_save_character_profile = async delegate ()
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{
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var result = new Result();
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var err_msg = string.Empty;
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var invokers = new List<ILogInvoker>();
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var character_profile_attribute = player.getEntityAttribute<CharacterProfileAttribute>();
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if (character_profile_attribute == null)
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{
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err_msg = $"Failed to get character profile attribute : {nameof(CharacterProfileAttribute)}";
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result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
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Log.getLogger().error(err_msg);
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SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
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return result;
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}
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character_profile_attribute.SNSLick = sns_link;
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character_profile_attribute.Message = message;
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character_profile_attribute.modifiedEntityAttribute();
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var task_log_data = CharacterProfileBusinessLogHelper.toLogInfo(character_profile_attribute);
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invokers.Add(new CharacterProfileBusinessLog(task_log_data));
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.UpdateCharacterProfile
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, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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batch.appendBusinessLogs(invokers);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail())
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{
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SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
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return result;
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}
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SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "SaveCharacterProfile", fn_save_character_profile);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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return result;
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}
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public async Task<Result> getTargetCharacterProfile(string target_nickname)
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{
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var result = new Result();
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var player_manager = server_logic.getPlayerManager();
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player_manager.tryGetUserBySubKey(target_nickname, out var target_player);
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GetCharProfileRes? res = null;
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if (target_player == null)
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{
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(result, res) = await getOtherServerCharacterProfile(target_nickname);
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if (result.isFail())
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{
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GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, null);
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return result;
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}
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}
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else
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{
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(result, res) = getSameServerCharacterProfile(target_player);
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if (result.isFail())
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{
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GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, null);
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return result;
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}
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}
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GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, res);
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return result;
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}
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private async Task<(Result, GetCharProfileRes?)> getOtherServerCharacterProfile(string target_nickname)
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{
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var result = new Result();
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var dynamo_db_client = server_logic.getDynamoDbClient();
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(result, var nickname_attrib) = await NicknameHelper.findNickname(target_nickname);
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if (result.isFail()) return (result, null);
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NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!!");
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(result, var found_account_attrib) = await dynamo_db_client.simpleQueryDocTypeToAttrib<AccountBaseDoc, AccountBaseAttrib>(nickname_attrib.AccountId);
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if (result.isFail()) return (result, null);
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NullReferenceCheckHelper.throwIfNull(found_account_attrib, () => $"found_account_attrib is null !!!");
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(result, var found_character_profile_attrib) = await dynamo_db_client.simpleQueryDocTypeToAttrib<CharacterProfileDoc, CharacterProfileAttrib>(nickname_attrib.UserGuid);
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if (result.isFail()) return (result, null);
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NullReferenceCheckHelper.throwIfNull(found_character_profile_attrib, () => $"found_character_profile_attrib is null !!!");
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var res = new GetCharProfileRes();
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res.PublicGuid = ServerCore.EncryptionHelper.encryptTextByDES(found_account_attrib.UserGuid, EncryptData.DESEncryptKey, EncryptData.DESEncryptIv);
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res.NickName = target_nickname;
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res.SNSLink = found_character_profile_attrib.SNSLick;
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res.Message = found_character_profile_attrib.Message;
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res.Language = (int)found_account_attrib.LanguageType;
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return (result, res);
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}
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private (Result, GetCharProfileRes?) getSameServerCharacterProfile(Player target_player)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var character_profile_attribute = target_player.getEntityAttribute<CharacterProfileAttribute>();
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if (character_profile_attribute == null)
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{
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err_msg = $"Failed to get character profile attribute : {nameof(CharacterProfileAttribute)}";
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result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null);
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}
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var account_attribute = target_player.getEntityAttribute<AccountAttribute>();
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if (account_attribute == null)
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{
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err_msg = $"Failed to get account attribute : {nameof(AccountAttribute)}";
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result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null);
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}
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var ability_action = target_player.getEntityAction<AbilityAction>();
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if (ability_action == null)
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{
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err_msg = $"Failed to get ability action : {nameof(AbilityAction)}";
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result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null);
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}
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var target_abilities = ability_action.getAbilities();
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var res = new GetCharProfileRes();
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res.PublicGuid = EncryptionHelper.encryptTextByDES(account_attribute.UserGuid, EncryptData.DESEncryptKey, EncryptData.DESEncryptIv);
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res.NickName = target_player.getUserNickname();
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res.SNSLink = character_profile_attribute.SNSLick;
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res.Message = character_profile_attribute.Message;
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res.Language = (int)account_attribute.LanguageType;
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foreach(var ability in target_abilities)
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{
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res.Attributeinfo.Add(new AttributeInfo() { Attributeid = (int)ability.Key, Value = ability.Value });
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}
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return (result, res);
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}
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}
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}
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