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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using static ClientToGameReq.Types;
using static ClientToGameRes.Types;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_CONVERT_MATERIAL_TO_CALIUM), typeof(ConvertMaterialToCaliumPacketHandler), typeof(GameLoginListener))]
public class ConvertMaterialToCaliumPacketHandler : PacketRecvHandler
{
private async Task send_S2C_ACK_CONVERT_MATERIAL_TO_CALIUM(Player owner, Result result, double totalCalium, float caliumForUser, List<Item>? items)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
AckConvertMaterialToCalium = new()
}
};
if (result.isSuccess())
{
ack_packet.Response.AckConvertMaterialToCalium.TotalCalium = totalCalium;
ack_packet.Response.AckConvertMaterialToCalium.CaliumForUser = caliumForUser;
if (null != items)
{
ack_packet.Response.AckConvertMaterialToCalium.DelItem.AddRange(items.Select(item => item.toItemData4Client()));
}
// char info 획득
var account_attribute = owner.getOriginEntityAttribute<AccountAttribute>();
var level_attribute = owner.getOriginEntityAttribute<LevelAttribute>();
var money_attribute = owner.getOriginEntityAttribute<MoneyAttribute>();
var nickname_attribute = owner.getOriginEntityAttribute<NicknameAttribute>();
var char_info = new CharInfo
{
Level = (int)level_attribute!.Level,
Exp = (int)level_attribute.Exp,
Gold = money_attribute!.Gold,
Sapphire = money_attribute.Sapphire,
Calium = money_attribute.Calium,
Ruby = money_attribute.Ruby,
Usergroup = account_attribute!.AuthAdminLevelType.ToString(),
Operator = (int)account_attribute.AuthAdminLevelType,
DisplayName = nickname_attribute!.Nickname,
LanguageInfo = (int)account_attribute.LanguageType,
IsIntroComplete = 1
};
ack_packet.Response.AckConvertMaterialToCalium.CurrencyInfo = char_info;
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
await Task.CompletedTask;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ReqConvertMaterialToCalium;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ReqConvertMaterialToCalium)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
await send_S2C_ACK_CONVERT_MATERIAL_TO_CALIUM(player, result, -1, -1, null);
return result;
}
// 2. 변환 로직 시행
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CaliumConverterConvertMaterialToCalium", convertMaterialToCaliumDelegate);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
await send_S2C_ACK_CONVERT_MATERIAL_TO_CALIUM(player, result, -1, -1, null);
}
return result;
async Task<Result> convertMaterialToCaliumDelegate() => await convertMaterialToCalium(player, request.UseMaterials.ToDictionary());
}
private async Task<Result> convertMaterialToCalium(Player player, Dictionary<int, int> useMaterials)
{
var server_logic = GameServerApp.getServerLogic();
var result = new Result();
var user_calium_action = player.getEntityAction<CaliumConverterAction>();
NullReferenceCheckHelper.throwIfNull(user_calium_action, () => $"action is null !!!");
var calium_storage_entity = GameServerApp.getServerLogic().findGlobalEntity<CaliumStorageEntity>();
NullReferenceCheckHelper.throwIfNull(calium_storage_entity, () => $"caliuim_storage_entity is null !!! - {player.toBasicString()}");
var calium_storage_action = calium_storage_entity.getEntityAction<CaliumStorageAction>();
NullReferenceCheckHelper.throwIfNull(calium_storage_action, () => $"calium_storage_action is null !!! - {player.toBasicString()}");
// 0. calium storage 체크
result = await calium_storage_action.enableCaliumStorage();
if (result.isFail()) return result;
// 1. Convert 수량 계산
var convert = await user_calium_action.calculationConvertCalium(useMaterials);
// 2. Convert 조건 체크
result = user_calium_action.checkConvertConditions(useMaterials, convert.calium, convert.currency);
if (result.isFail()) return result;
// 3. Item 제거
var delete_materials = await user_calium_action.deleteMaterials(useMaterials);
if (delete_materials.result.isFail()) return delete_materials.result;
NullReferenceCheckHelper.throwIfNull(delete_materials.items, () => $"delete_materials.items is null !!!");
// 4. 재화 변경
result = await user_calium_action.changeCurrency(convert.calium, MetaHelper.GameConfigMeta.CaliumConverterCommissionType, convert.currency);
if (result.isFail()) return result;
// 5. 개인 calium converter 정보 수정
result = user_calium_action.changeDailyCalium(player, convert.calium);
if (result.isFail()) return result;
var delta = -1 * convert.calium;
var total_calium = CaliumStorageHelper.AddDoubleByLong(calium_storage_action.getTotalCalium(CaliumStorageType.Converter), delta);
// 6. DB 갱신
{
var batch = new QueryBatchEx<QueryRunnerWithItemRequest>(player, LogActionType.ConvertCalium, GameServerApp.getServerLogic().getDynamoDbClient(), true);
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new DBQStorageCaliumUpdate(CaliumStorageType.Converter, delta));
writeBusinessLog(player, batch, total_calium, convert.calium);
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail()) return result;
}
// 7. Calium Storage 재로딩
_ = await calium_storage_action.loadStorageAttribute();
// 8. 변경사항 전송
var calium_event_action = calium_storage_entity.getEntityAction<CaliumEventAction>();
NullReferenceCheckHelper.throwIfNull(calium_event_action, () => $"calium_event_action is null !!! - {player.toBasicString()}");
await calium_event_action.sendCaliumEventFromPlayer(player, CaliumEventType.extra_get, "컨버터 교환", -1 * convert.currency, 0);
// 9. Response 응답
var user_calium_attribute = player.getEntityAttribute<CaliumAttribute>();
NullReferenceCheckHelper.throwIfNull(user_calium_attribute, () => $"user_calium_attribute is null !!! - {player.toBasicString()}");
await send_S2C_ACK_CONVERT_MATERIAL_TO_CALIUM(player, result, total_calium, (float)user_calium_attribute.DailyCalium, delete_materials.items.ToList());
// 10. 정보 변경 통보
calium_storage_action.sendChangeStorageInfo();
return result;
}
private void writeBusinessLog(Player player, QueryBatchBase queryBatchBase, double converterTotalCalium, double obtainCalium)
{
var user_calium_attribute = player.getEntityAttribute<CaliumAttribute>();
NullReferenceCheckHelper.throwIfNull(user_calium_attribute, () => $"CaliumAttribute is null !!! - {player.toBasicString()}");
// Converter Calium 변화량 기록
var calium_log_data = new CaliumConverterLogData();
calium_log_data.CurrentDailyCalium = user_calium_attribute.DailyCalium;
calium_log_data.CurrentTotalCalium = converterTotalCalium;
calium_log_data.DeltaDailyCalium = obtainCalium;
calium_log_data.DeltaTotalCalium = obtainCalium;
calium_log_data.AmountDeltaType = AmountDeltaType.Consume;
var calium_business_log = new CaliumBusinessLog(calium_log_data);
queryBatchBase.appendBusinessLog(calium_business_log);
}
}