초기커밋
This commit is contained in:
172
GameServer/Contents/Buff/PacketHandler/BuffNotifyHelper.cs
Normal file
172
GameServer/Contents/Buff/PacketHandler/BuffNotifyHelper.cs
Normal file
@@ -0,0 +1,172 @@
|
||||
using ServerCommon;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
using USER_GUID = System.String;
|
||||
using META_ID = System.UInt32;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using ServerCore; using ServerBase;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public static class BuffNotifyHelper
|
||||
{
|
||||
public static bool send_S2C_NTF_START_BUFF(Player player, BuffAttribute.BuffInfo? buffAttributeInfo)
|
||||
{
|
||||
if (buffAttributeInfo == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var noti_packet = makeNotiStartBuffPacket(buffAttributeInfo, player.getUserGuid());
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!");
|
||||
|
||||
game_zone_action.broadcast(player, noti_packet);
|
||||
|
||||
QuestManager.It.QuestCheck(player, new QuestBuff(EQuestEventTargetType.BUFF, EQuestEventNameType.USED, (int)buffAttributeInfo.BuffMetaID)).Wait();
|
||||
return true;
|
||||
}
|
||||
|
||||
public static ClientToGame makeAckStartBuffPacket()
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
ack_packet.Response.ErrorCode = ServerErrorCode.Success;
|
||||
ack_packet.Response.StartBuffRes = new StartBuffRes();
|
||||
|
||||
return ack_packet;
|
||||
}
|
||||
|
||||
public static ClientToGame makeNotiStartBuffPacket(BuffAttribute.BuffInfo buffAttributeInfo, USER_GUID user_Guid)
|
||||
{
|
||||
var noti_packet = new ClientToGame();
|
||||
noti_packet.Message = new();
|
||||
noti_packet.Message.StartBuffNoti = new();
|
||||
noti_packet.Message.StartBuffNoti.ActorGuid = user_Guid;
|
||||
noti_packet.Message.StartBuffNoti.Buf = new();
|
||||
noti_packet.Message.StartBuffNoti.Buf.BuffId = (int)buffAttributeInfo.BuffMetaID;
|
||||
noti_packet.Message.StartBuffNoti.Buf.BuffStartTime = buffAttributeInfo.BuffStartTime.ToTimestamp();
|
||||
|
||||
return noti_packet;
|
||||
}
|
||||
|
||||
//이 패킷으로 stop모두 처리해도 되지 않을까
|
||||
public static bool send_S2C_NTF_DELETE_BUFF(Player player, BuffAttribute.BuffInfo? buffAttributeInfo)
|
||||
{
|
||||
if(buffAttributeInfo == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var noti_packet = makeNotiDeleteBuffPacket(buffAttributeInfo, player.getUserGuid());
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!");
|
||||
|
||||
game_zone_action.broadcast(player, noti_packet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static ClientToGame makeAckDeleteBuffPacket()
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
ack_packet.Response.ErrorCode = ServerErrorCode.Success;
|
||||
ack_packet.Response.StopBuffRes = new StopBuffRes();
|
||||
|
||||
return ack_packet;
|
||||
}
|
||||
|
||||
public static ClientToGame makeNotiDeleteBuffPacket(BuffAttribute.BuffInfo buffInfo, USER_GUID user_Guid)
|
||||
{
|
||||
var noti_packet = new ClientToGame();
|
||||
noti_packet.Message = new();
|
||||
noti_packet.Message.StopBuffNoti = new();
|
||||
|
||||
noti_packet.Message.StopBuffNoti.ActorGuid = user_Guid;
|
||||
|
||||
noti_packet.Message.StopBuffNoti.Buf = new();
|
||||
noti_packet.Message.StopBuffNoti.Buf.BuffId = (int)buffInfo.BuffMetaID;
|
||||
noti_packet.Message.StopBuffNoti.Buf.BuffStartTime = buffInfo.BuffStartTime.ToTimestamp();
|
||||
|
||||
return noti_packet;
|
||||
}
|
||||
|
||||
|
||||
public static bool send_S2C_NTF_DELETE_BUFF_LIST(Player player, List<BuffAttribute.BuffInfo>? buffAttributeInfo)
|
||||
{
|
||||
if (buffAttributeInfo == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var noti_packet = new ClientToGame();
|
||||
noti_packet.Message = new ();
|
||||
noti_packet.Message.DelBuffListNoti = new ();
|
||||
|
||||
foreach (var buff_attribute in buffAttributeInfo)
|
||||
{
|
||||
var buff_info = new Buff();
|
||||
buff_info.BuffId = (int)buff_attribute.BuffMetaID;
|
||||
buff_info.BuffStartTime = buff_attribute.BuffStartTime.ToTimestamp();
|
||||
noti_packet.Message.DelBuffListNoti.DelBuffList.Add(buff_info);
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool send_S2C_NTF_USE_EQUIPED_BUFF(Player player, USER_GUID user_guid, META_ID buff_meta_id, int client_buff_step, int client_buff_random_state, Int64 client_buff_action_start_time)
|
||||
{
|
||||
var noti_packet = new ClientToGame();
|
||||
noti_packet.Message = new();
|
||||
noti_packet.Message.UseEquipedBuffNoti = new();
|
||||
|
||||
noti_packet.Message.UseEquipedBuffNoti.ActorGuid = user_guid;
|
||||
noti_packet.Message.UseEquipedBuffNoti.EquipedBuffId = (int)buff_meta_id;
|
||||
noti_packet.Message.UseEquipedBuffNoti.EquipedBuffStep = client_buff_step;
|
||||
noti_packet.Message.UseEquipedBuffNoti.EquipedBuffRandomState = client_buff_random_state;
|
||||
noti_packet.Message.UseEquipedBuffNoti.ActionStartTime = client_buff_action_start_time;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!");
|
||||
|
||||
game_zone_action.broadcast(player, noti_packet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool send_S2C_NTF_LOGIN_BUFF(this Player player)
|
||||
{
|
||||
var buffAttribute = player.getEntityAttribute<BuffAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(buffAttribute, () => $"buffAttribute is null !!!");
|
||||
|
||||
var noti_packet = new ClientToGame();
|
||||
noti_packet.Message = new();
|
||||
noti_packet.Message.LoginBuffNoti = new();
|
||||
noti_packet.Message.LoginBuffNoti.BuffInfo = new();
|
||||
if(buffAttribute != null)
|
||||
{
|
||||
noti_packet.Message.LoginBuffNoti.BuffInfo.Buff.AddRange(buffAttribute.toBuffData4Client());
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
using META_ID = System.UInt32;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.StartBuffReq), typeof(StartBuffPacketHandler), typeof(GameLoginListener))]
|
||||
public class StartBuffPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_START_BUFF(Player player, Result result)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.StartBuffRes = new StartBuffRes();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var game_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(game_msg, () => $"game_msg is null !!! - {player.toBasicString()}");
|
||||
var request = game_msg.Request.StartBuffReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
// 1. 캐릭터 선택 상태 체크
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_START_BUFF(player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
var buff_action = player.getEntityAction<BuffAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var add_buff_attribute, var del_buff_attribute) = buff_action.AddBuffProcess((META_ID)request.BuffId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to AddBuffProcess() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
send_S2C_ACK_START_BUFF(player, result);
|
||||
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_START_BUFF(player, result);
|
||||
|
||||
BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(player, del_buff_attribute);
|
||||
BuffNotifyHelper.send_S2C_NTF_START_BUFF(player, add_buff_attribute);
|
||||
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
|
||||
, Result errorResult)
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
|
||||
|
||||
send_S2C_ACK_START_BUFF(player, errorResult);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
using META_ID = System.UInt32;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.StopBuffReq), typeof(StopBuffPacketHandler), typeof(GameLoginListener))]
|
||||
public class StopBuffPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_STOP_BUFF(Player player, Result result)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.StopBuffRes = new StopBuffRes();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
ArgumentNullException.ThrowIfNull(entity_player, $"entity_player is null !!!");
|
||||
|
||||
var buff_action = entity_player.getEntityAction<BuffAction>();
|
||||
if (buff_action == null)
|
||||
{
|
||||
err_msg = $"Failed to get buff action : {nameof(BuffAction)}";
|
||||
result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_STOP_BUFF(entity_player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
var game_msg = recvMessage as ClientToGame;
|
||||
if (game_msg == null)
|
||||
{
|
||||
err_msg = $"Failed to cast ClientToGame !!! : {nameof(ClientToGame.Request.StopBuffReq)}";
|
||||
result.setFail(ServerErrorCode.ClassTypeCastIsNull, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_STOP_BUFF(entity_player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
var request = game_msg.Request.StopBuffReq;
|
||||
|
||||
(result, var del_buff_attribute) = buff_action.DelBuffProcess((META_ID)request.BuffId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to DelBuffProcess() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
send_S2C_ACK_STOP_BUFF(entity_player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_STOP_BUFF(entity_player, result);
|
||||
BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(entity_player, del_buff_attribute);
|
||||
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
|
||||
, Result errorResult)
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
|
||||
|
||||
send_S2C_ACK_STOP_BUFF(player, errorResult);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
using META_ID = System.UInt32;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseEquipedBuffReq), typeof(UseEquipedBuffPacketHandler), typeof(GameLoginListener))]
|
||||
public class UseEquipedBuffPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_USE_EQUIPED_BUFF(Player player, Result result)
|
||||
{
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.UseEquipedBuffRes = new UseEquipedBuffRes();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.UseEquipedBuffReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var buff_action = player.getEntityAction<BuffAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var add_buff_attribute, var del_buff_attribute, var del_step_buff_attribute) = buff_action.UseEqipedBuff((META_ID)request.EquopedBuffId, request.EquipedBuffStep);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to UseEqipedBuff() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
send_S2C_ACK_USE_EQUIPED_BUFF(player, result);
|
||||
|
||||
return await Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_USE_EQUIPED_BUFF(player, result);
|
||||
BuffNotifyHelper.send_S2C_NTF_USE_EQUIPED_BUFF(player, player.getUserGuid(), (META_ID)request.EquopedBuffId, request.EquipedBuffStep, request.EquipedBuffRandomState, request.ActionStartTime);
|
||||
BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(player, del_step_buff_attribute);
|
||||
BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(player, del_buff_attribute);
|
||||
BuffNotifyHelper.send_S2C_NTF_START_BUFF(player, add_buff_attribute);
|
||||
|
||||
return await Task.FromResult(result);
|
||||
}
|
||||
|
||||
public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
|
||||
, Result errorResult)
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
|
||||
|
||||
send_S2C_ACK_USE_EQUIPED_BUFF(player, errorResult);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user