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62
GameServer/Contents/BeaconShop/BeaconShopSoldPrice.cs
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62
GameServer/Contents/BeaconShop/BeaconShopSoldPrice.cs
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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namespace GameServer;
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public class BeaconShopSoldPrice : EntityBase
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{
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public BeaconShopSoldPrice(EntityBase owner)
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: base(EntityType.BeaconShopSoldPrice, owner)
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{
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}
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public override async Task<Result> onInit()
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{
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addEntityAttribute(new BeaconShopSoldPriceAttribute(this));
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return await base.onInit();
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
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}
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public static async Task<(Result, BeaconShopSoldPrice?)> createBeaconShopSoldPriceFromDoc(Player owner, BeaconShopSoldPriceDoc doc)
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{
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var beacon_shop_sold_price = new BeaconShopSoldPrice(owner);
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var result = await beacon_shop_sold_price.onInit();
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if (result.isFail())
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{
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return (result, null);
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}
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var err_msg = string.Empty;
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var beacon_shop_sold_price_attribute = beacon_shop_sold_price.getEntityAttribute<BeaconShopSoldPriceAttribute>();
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if (beacon_shop_sold_price_attribute == null)
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{
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err_msg = $"Failed to get beacon shop sold price attribute : {nameof(BeaconShopSoldPriceAttribute)}";
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result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null);
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}
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if (beacon_shop_sold_price_attribute.copyEntityAttributeFromDoc(doc) == false)
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{
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err_msg = $"Failed to copyEntityAttributeFromDoc !!! : doc_type {doc.GetType()} - {beacon_shop_sold_price.getRootParent().toBasicString()}";
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result.setFail(ServerErrorCode.DynamoDbDocCopyToEntityAttributeFailed, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null);
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}
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return (result, beacon_shop_sold_price);
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}
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}
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