250501 커밋
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using GameServer.Contents.GameMode.Manage.StateManage;
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using ServerCore;
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namespace GameServer;
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public class RaceStateReady : GameModeStateBase
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{
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public RaceStateReady(IGameMode gameMode) : base(gameMode, GameModeState.Ready)
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{
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}
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public override void enter()
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{
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}
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public override void update()
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{
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}
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public override void exit()
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{
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//Ready 상태에서 나갈때는 딱히 할게 없다.
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}
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public override GameModeState checkState()
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{
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var now = DateTimeHelper.Current;
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if (m_next_state_change_time <= now)
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{
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return GameModeState.Start;
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}
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return getStateType();
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}
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}
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