250501 커밋

This commit is contained in:
2025-05-01 07:23:28 +09:00
parent 98bb2e3c5c
commit 23176551b7
353 changed files with 9972 additions and 6652 deletions

View File

@@ -0,0 +1,55 @@
using GameServer.Contents.GameMode.Helper;
using GameServer.Contents.GameMode.Manage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using ServerBase;
using ServerCommon;
using ServerCore;
namespace GameServer;
public abstract class GameModeInitHandlerBase : IGameModeInitHandler
{
protected readonly GameModeType m_game_mode_type;
protected readonly InstanceRoom m_instance_room;
public GameModeInitHandlerBase(InstanceRoom instanceRoom, GameModeType gameModeType)
{
m_instance_room = instanceRoom;
m_game_mode_type = gameModeType;
}
public abstract Result gamedModeInstanceInitValidate();
public virtual async Task<Result> gamedModeInstanceInit()
{
var result = await GameModeManager.It.createGameMode(m_instance_room, m_game_mode_type); //kihoon todo : 이렇게 짜는게 맞는지...고민좀 해보자
if (result.isFail()) return result;
var room_id = m_instance_room.getMap().m_room_id;
if(false == GameModeManager.It.tryGetGameMode(room_id, out var gameMode))
{
var err_msg = $"game_mode is null !!!! gameModeType : {m_game_mode_type}, instanceRoomId : {room_id}";
Log.getLogger().error(err_msg);
result.setFail(ServerErrorCode.GameModeClassIsNull, err_msg);
return result;
}
var initializer = gameMode as IInitializer;
NullReferenceCheckHelper.throwIfNull(initializer, () => $"initializer is null !!! casting error");
var gamd_mod_base = gameMode as GameModeBase;
NullReferenceCheckHelper.throwIfNull(gamd_mod_base, () => $"gamd_mod_base is null !!! casting error");
//모드별로 필요한 내용 초기화
using (var releaser = await gamd_mod_base.getAsyncLock())
{
if (gamd_mod_base.isLoadCompleted()) return result;
result = await initializer.onInit();
if (result.isFail()) return result;
}
return result;
}
}

View File

@@ -0,0 +1,20 @@
using ServerCommon;
namespace GameServer.Contents.GameMode.Manage;
public abstract class GameModeJoinHandlerBase : IGameModeJoinHandler
{
protected readonly InstanceRoom m_instance_room;
protected readonly GameModeType m_game_mode_type;
public GameModeJoinHandlerBase(InstanceRoom instanceRoom, GameModeType gameModeType)
{
m_instance_room = instanceRoom;
m_game_mode_type = gameModeType;
}
public abstract Result gamedModeInstanceJoinValidate();
public abstract Result gamedModeInstanceJoin(Player player);
}

View File

@@ -0,0 +1,43 @@
using ServerBase;
using ServerCommon;
namespace GameServer.Contents.GameMode.Manage;
public abstract class GameModeJoinSuccessHandlerBase : IGameModeJoinSuccessHandler
{
protected Player m_player;
protected GameModeType m_game_mode_type;
protected List<ILogInvoker> m_log_invorkers;
protected InstanceRoom m_instance_room;
public GameModeJoinSuccessHandlerBase(Player player, GameModeType gameModeType, InstanceRoom instanceRoom)
{
m_player = player;
m_game_mode_type = gameModeType;
m_log_invorkers = new();
m_instance_room = instanceRoom;
}
public async Task<Result> joinSuccess()
{
var result = joinSuccessValidate();
if (result.isFail()) return result;
result = await joinSuccessConfirmation();
if (result.isFail()) return result;
result = joinSuccessNotify().Result;
if (result.isFail()) return result;
joinSuccessWriteLog();
return result;
}
public abstract Result joinSuccessValidate();
public abstract Task<Result> joinSuccessConfirmation();
public abstract Task<Result> joinSuccessNotify();
public abstract void joinSuccessWriteLog();
}

View File

@@ -0,0 +1,7 @@
namespace GameServer;
public interface IGameModeInitHandler
{
public Result gamedModeInstanceInitValidate();
public Task<Result> gamedModeInstanceInit();
}

View File

@@ -0,0 +1,9 @@
using ServerCommon;
namespace GameServer.Contents.GameMode.Manage;
public interface IGameModeJoinHandler
{
public Result gamedModeInstanceJoinValidate();
public Result gamedModeInstanceJoin(Player player);
}

View File

@@ -0,0 +1,6 @@
namespace GameServer.Contents.GameMode.Manage;
public interface IGameModeJoinSuccessHandler
{
public Task<Result> joinSuccess();
}